Introduction to Archaeology: Class 17
Cognitive archaeology
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Copyright Bruce Owen 2002
- Cognitive archaeology is a hot topic, but no one is exactly sure what it is
- Basically: What people thought in the past, when they thought it, how they came to think it, and how that affected other things
- Two broad foci:
- Origins and development of modern human thinking abilities
- When did people start thinking like we do, why, how, etc.
- Content and influence of thought, as opposed to environment, economics, etc.
- What religious ideas have people had, why, and how did that affect their lives and developments in their societies?
- How did people understand and explain their world, both the physical world and the social (economic, political, etc.) world?
- that is, what have people's ideologies been?
- In part, this is a reaction to the excesses of the New Archaeology and the processual approach, which tended to emphasize
- adaptation to the environment
- economic or material determinism
- a systemic view of society in which subsystems or subgroups acted in certain ways in response to certain conditions
- instead, the cognitive archaeology approach emphasizes individuals and what they think as being of interest and having a causal role
- in order to understand what people were doing in the past, cognitive archaeologists say you have to understand what they were thinking
- their cognitive abilities (in the case of very early humans who may or may not have been fully modern in their psychology)
- their ideology and cosmological framework for the world
- which shapes their understanding of and response to conditions they encounter
- Thomas divides cognitive archaeology into four areas, which blend together somewhat
- Cosmology
- he emphasizes astronomy here, incorrectly
- cosmology is the understanding of the cosmos, the whole universe.
- it includes ideas about the origin of the world, how the world and living things were created, etc.
- it also includes ideas about how the world works
- physics is part of one kind of cosmology
- other cosmologies emphasize spirits in living and even inanimate things
- others emphasize witches, that is, the power of individual people to cause events, such that a lightning strike or elephant rampage are literally caused by a specific person consciously (or not) making it happen
- Ritual and religion
- Religion is hard to define, although we all think we know it when we see it...
- One's understanding of the supernatural and one's relation to it
- May (or may not) overlap somewhat with cosmology
- Ritual: stereotyped activities carried out in accordance with religion (and to some extent with cosmology)
- often intended to influence the world by influencing the supernatural; in this case it verges more towards cosmology...
- Ideology
- one's system of ideas about society, culture, politics
- divine right of kings, democracy, free-market capitalism, socialism, etc.
- a set of ideas that makes sense of social organization, power relations, differential wealth, etc.
- often manipulated to advance individual or group interests
- to legitimize the status quo or to justify changing it
- Iconography
- one's system of visual symbols and relations among them that express ideas, even if only in a vague way
- usually art, decoration, sculpture, etc.
- writing systems might be regarded as an extreme example, but are usually treated separately
- Examples of cognitive archaeology studies:
- of the "origins of modern cognitive abilities" type:
- shift from early Homo Oldowan style tools to Homo erectus Acheulean tools (handaxes, etc.)
- made to a specific shape
- more visualization and planning required
- that is, increasingly complex cognition
- Handedness in stone tool manufacture - origins of modern cognition
- research done by Nick Toth
- No right vs. left-handed bias detected in earliest Oldowan pebble tools
- around 2.5 mya
- made by early members of the genus Homo, or late Australopithecines
- thus they probably lacked the strong "lateralization" of brain function found in modern humans
- so they probably thought in a very different way
- but handedness is apparent in Acheulean tools
- starting around 1.8 mya
- made by Homo erectus and early Homo sapiens
- mostly right-handed
- thus probably the strong lateralization of modern humans had appeared
- goes along with larger brains, longer juvenile dependency, reduced sexual dimorphism that probably means long-term male-female pair bonding
- suggests a shift towards a human way of thinking
- Magdalenian figurines
- Venus of Willendorf, etc.
- mostly female, but some male and many indeterminate
- all ages and body shapes
- some faceless, some not
- some with headgear or hairdos
- what were the creators of these figurines thinking?
- ritual, fertility, etc.?
- sex, made by men?
- pregnancy, made by women?
- different things in different times and places?
- some animals or anthropomorphic animals
- representational, or intentionally mythical/supernatural/anthropomorphized?
- Alexander Marshack's analysis of the La Marche antler
- extensively described in Thomas
- Magdalenian (Upper Paleolithic) cave site, 13,000-12,000 BC
- is this evidence of observing phases of the moon?
- if so, it suggests modern-like thinking
- relatively complex cosmology
- problems of objectivity and interpretation, alternate explanations of marks
- of the "reconstructing ideology, religion, etc. and its effects on society" type:
- Conrad and Demarest interpretation of Chimu state's expansion
- capital at Chan Chan is composed of a series of walled compounds, each built by a successive ruler
- each continued to operate after his death, to revere his remains
- supported by the lands that the ruler had conquered
- each new king thus had to expand the state in order to finance his own royal compound
- this is known in part from ethnohistoric accounts, supported by the archaeological evidence of the compounds
- if correct, it is a great example of how ideas about cosmology and religion had a profound effect on the "real world" of secular power, militarism, the expansion of a state or empire, etc.
- Moche iconography
- straightforward weaving shop scenes, etc. look like representations of real life... probably
- if so, they allow some fairly straightforward interpretations
- in this case, fairly large-scale textile workshops with weavers and high-status overseers
- probably many other useful details to be teased out
- warfare scenes: realistic, or ritualized, or mythological?
- Chris Donnan: presentation theme (and other themes not discussed in class)
- Figures A, B, C now all found in actual burials
- some multiple examples of the same "figure"
- with the appropriate paraphernalia
- suggests that the scenes were actually carried out by high-status people whose role in life was largely to be that particular figure in these rituals
- that implies a lot about the ritual nature of high status among the Moche
- and the nature of the Moche state
- not to mention the real life experiences of at least some Moche people
- Donnan has been doing this all through the processual archaeology years, when some belittled his work as unscientific "art history"
- He is still at it, and does not particularly consider himself a "cognitive archaeologist", either
- what does that mean about all these labeled "types" of archaeology?
- sacrifice scene, corresponding copper cups
- throne and prisoners scene
- Jeff Quilter's hypothetical reconstruction of a Moche myth based on art
- Chavín iconography
- San Pedro cactus
- Shamans transforming?
- drug paraphernalia
- complex, esoteric iconography; reversible images...
- travelling oracle?